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Purpose

Manage the asset records that MineClawd creates when building things in your world.

Syntax

/mineclawd assets list
/mineclawd assets teleport <asset>
/mineclawd assets give <asset>
/mineclawd assets remove-record <asset>

Subcommands

SubcommandWhat it does
listShow all tracked assets for the current owner.
teleport <asset>Teleport to an entity asset’s stored location.
give <asset>Give yourself the item or block tied to the asset.
remove-record <asset>Delete the tracking record without touching the world.

When to use it

  • Use list to see everything MineClawd has created across sessions.
  • Use teleport to find entities that were summoned at specific coordinates.
  • Use give to obtain items or blocks that MineClawd registered.
  • Use remove-record to clean up stale records after manual world changes.

Behavior and limits

  • teleport only works for entity-category assets with a stored UUID, dimension, and coordinates.
  • give works for Items/Blocks/Fluids (by content ID) and Special Items (by special item ID and NBT).
  • remove-record only removes the tracking record. It does not delete the entity, item, or script from the world.
  • Asset records are scoped per owner, same as sessions.

GUI alternative

Open the overlay menu and click Assets to browse records with category filters and per-entry action buttons. See tracking assets for a walkthrough.

Common failures

  • Asset not found — the asset ID does not match any stored record. Run list first.
  • Cannot teleport to this asset — the asset is not an entity or does not have stored location data.
  • Cannot give this asset — the asset has no content ID or special item ID.